Archive for April, 2012

Avacyn Restored (AVR) Pre-Release Impressions

April 28, 2012 1 comment

The set is still new, and the cards are fresh. I played a lot of games today at the pre-release and did kind of average (2-3-1), but it was fun to play with all the new mechanics like Soulbond and Miracle. This post is about the cards, commons and uncommons, that really stood out as good cards (but weren’t the obvious really good cards like Pillar of Flame or Mist Raven). Lets begin. Read more…

Dark Ascension (DKA) Draft #11

April 23, 2012 Leave a comment

It’s the last DII draft (probably). Avacyn Restored (AVR) has it’s pre-release this Saturday, and with the Launch Party the week after I don’t think I have the funds to draft the last DII as well. Not that I’m complaining, the AVR set looks sweeeet and I can’t wait to play it.

Cards you don’t know can be searched here or here.

Anyway, this week I drafted B/W. Beacuse… Read more…

Dark Ascension (DKA) Draft #10

April 17, 2012 1 comment

Woah double digits. Must mean the end of an era very soon, with Avacyn Restored releasing at the beginning of May. Some great cards tonight, again some I’ve never drafted before. This draft, I went for the ever-agrro, heavy removal R/B. Card scans for stuff you don’t recognise can be found here or here. Read more…

Dark Ascension (DKA) Drafts #8 and #9

April 12, 2012 Leave a comment

Not too much detail this week. As always, you can find cards here and here.

Played on Good Friday (weird I know), played a G/W with Gavony Township and Feed the Pack as main win condition cards. Good looking combo for many, many strong wolves. Lost games due to, well, everyone drawing way better rares than I did. Got rare-stomped. Gavony is cool, Bloodline Keeper is better. Olivia Voldaren is better. Angel of Flight Alabaster is… debatable if it’s better. Opened prize pack (1 booster prize even for last place) of ISD to get…. Stony Silence. Worst draft in a long time. Read more…

Dark Ascension (DKA) Draft #7

April 2, 2012 Leave a comment

Spent today looking forward to a triple DKA draft (ugh!) but last-minute Innistrad box! Hooray for DII!

Again, see a card name you don’t understand? Use here or here.

First pack I opened had Hellrider, Immerwolf and Drogskol Captain. I agonized for at least a minute about it (oops) but took the spirit captain to try out the U/W deck. And it worked, lots of Spirits and Humans. Got the secret tech going with 2 Invisible Stalkers and a Butcher’s Cleaver, 2 Fiend Hunters with Saving Grasp, 2 Silent Departures and Drogskol Captain with Midnight Haunting. Good deck. Even the Immerwolf tabled which kind of makes me regret not playing the werewolves, but I did that one already.

Round 1: Match 1 went Captain, Midnight Haunting, gg. Match 2 was going well when my opponent cast Bonds of Faith on my Rampaging Werewolf then played Think Twice on the same turn. Needless to say, he traded a 6/4 for 5/4, and died horribly. (Saw him later play a Bonds on a Lantern Spirit. Wut.)

Round 2: Match 1 won with Cleaver. Gaining at least 4 life on every creature it equips won the game pretty fast, but there was a point where if he top-decked a Stromkirk Captain I would have died horribly. Lost M2 and M3 when he dropped a Stromkirk Noble on his turn 1, and I really can’t keep up with a card I can’t block AND get’s stronger every time.

Round 3: Went up against a G/U self mill, but won with Captain both games with Spirit tokens and Spectral Rider/Invisible Stalker. Strong resistance but evasion always gets through in the end.

Never actually got the Grasp or the Cleaver secret tech off :(

2-1, 2 packs! Feels good man.